What are you doing up so early Nic?
Seamus, Avatar of Dread
His Defense drops (if it can be believed) though his wounds remain the same. He loses Hard to Wound bit keeps Hard to Kill. He gains Regeneration 2, and his Terrifying now affects all enemy models that donâ€™t have Anathema themselves, regardless of whether they can be terrified normally (even Constructs run from him!). Whenever something around him fails a morale duel, he heals. When heâ€™s in melee, heâ€™s got Armor +2. Heâ€™s Wicked and his Mark gives all models in his army Terrifying +1, or Terrifying 12 if theyâ€™re not already Terrifying.
Heâ€™s still fast.
He has huge fists that ignore armor and hit hard! He can also chuck corpses around, though he needs corpse tokens to do so. He has two triggers on his fists, one that triggers a morale duel on the defender and another that triggers a DF duel on the defender â€“ fail and be paralyzed, pass and just be slowed. The Corpse has a trigger that creates a morale duel too.
He can continually permanently increase his Terrifying at the cost of his own Willpower. He has a (1) action that makes all models within 4â€ of him perform WP->13 morale duels. And he has another (1) action that gives all enemies within 10â€ of him -2 WP.
He has a few spells â€“ a (0) that increases his combat prowess (but requires a Ram), and then a (1) that paralyzes target model (8 Crow required) and another that gives him a healing flip with a Ram.
His manifest requirements are that he successfully cast Face of Death twice, and that he use Slit Jugular against an enemy model that he charged using No Escape.
The manifestation clock we saw for Sonnia is standard for everyone just their requirements are different
Molly, Crooligans and the Necrotic Machine